Enables the modification of two CSS properties of an Element based on the position of the mouse while the mouse button is down.
Implements:
Syntax:
var myDragInstance = new Drag(el[, options]);
Arguments:
- el - (element) The Element to apply the transformations to.
- options - (object, optional) The options object.
Options:
- grid - (integer: defaults to false) Distance in pixels for snap-to-grid dragging.
- handle - (element: defaults to the element passed in) The Element to act as the handle for the draggable element.
- invert - (boolean: defaults to false) Whether or not to invert the values reported on start and drag.
- limit - (object: defaults to false) An object with x and y dimensions used to limit the movement of the Element.
- modifiers - (object: defaults to {'x': 'left', 'y': 'top'}) An object with x and y properties used to indicate the CSS modifiers (i.e. 'left').
- snap - (integer: defaults to 6) The distance to drag before the Element starts to respond to the drag.
- style - (boolean: defaults to true) Whether or not to set the modifier as a style property of the element.
- unit - (string: defaults to 'px') A string indicating the CSS unit to append to all integer values.
Events:
- beforeStart - Executed before the Drag instance attaches the events. Receives the dragged element as an argument.
- start - Executed when the user starts to drag (on mousedown). Receives the dragged element as an argument.
- snap - Executed when the user has dragged past the snap option. Receives the dragged element as an argument.
- drag - Executed on every step of the drag. Receives the dragged element and the event as arguments.
- complete - Executed when the user completes the drag. Receives the dragged element and the event as arguments.
- cancel - Executed when the user has cancelled the drag. Receives the dragged element as an argument.
Examples:
var myDrag = new Drag('myDraggable', {
snap: 0,
onSnap: function(el){
el.addClass('dragging');
},
onComplete: function(el){
el.removeClass('dragging');
}
});
//create an Adobe reader style drag to scroll container
var myDragScroller = new Drag('myContainer', {
style: false,
invert: true,
modifiers: {x: 'scrollLeft', y: 'scrollTop'}
});
Notes:
- Drag requires the page to be in Standards Mode.
See Also:
Attaches the mouse listener to the handle, causing the Element to be draggable.
Syntax:
myDrag.attach();
Returns:
- (object) This Drag instance.
Examples:
var myDrag = new Drag('myElement').detach(); //The Element can't be dragged.
$('myActivator').addEvent('click', function(){
alert('Ok, now you can drag.');
myDrag.attach();
});
See Also:
Detaches the mouse listener from the handle, preventing the Element from being dragged.
Syntax:
myDrag.detach();
Returns:
- (object) This Drag instance.
Examples:
var myDrag = new Drag('myElement');
$('myDeactivator').addEvent('click', function(){
alert('No more dragging for you, Mister.');
myDrag.detach();
});
See Also:
Stops (removes) all attached events from the Drag instance. If the event is passed, it executes the 'complete' Event.
Syntax:
myDrag.stop([event]);
Arguments
- event - (event) the Event that is fired (typically by mouseup). This is passed along to the 'complete' Event in addition to the element that was dragged. If you pass along any truth-y value (i.e. not false, zero, etc) the 'complete' event will be fired and that value will be passed to the 'complete' event.
Examples:
var myDrag = new Drag('myElement', {
onSnap: function(){
this.moved = this.moved || 0;
this.moved++;
if (this.moved > 100){
this.stop();
alert("Stop! You'll make the Element angry.");
}
}
});
Custom Native to allow all of its methods to be used with any DOM element via the dollar function $.
Adds drag-to-resize behavior to an Element using supplied options.
Syntax:
var myResize = myElement.makeResizable([options]);
Arguments:
- options - (object, optional) See [Drag][] for acceptable options.
Returns:
- (object) The Drag instance that was created.
Examples:
var myResize = $('myElement').makeResizable({
onComplete: function(){
alert('Done resizing.');
}
});